Creating massive, immersive online worlds requires a large team of concept artists, effects artists, animators, riggers, environmental artists, and more. Our games are only ever growing, which means there’s always new universes to create.
ZeniMax Online Studios is seeking a Senior Technical Artist that will be focused on character systems to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP.
The ideal candidate is a skilled Technical Artist with extensive experience building systems to support character production. Character customization is an important aspect of this IP and extends into nearly everything the player can do. You will be working with small, multidisciplinary groups of artists, designers and engineers to develop efficient, intuitive workflows, build production tools, and identify performance metrics parameters.
ZeniMax Online Studios is seeking a Senior Technical Artist with a focus in animation to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP.
The ideal candidate is a skilled Technical Artist with experience in rigging and animation. You will be working with small, multidisciplinary groups of artists, designers and engineers to develop efficient, intuitive workflows, build production tools, and identify performance metrics parameters.
We are seeking a skilled Technical Animator to help further develop our animation pipeline. The focus of this position will be on runtime animation integration and animation handling in the pipeline.
You will work with animators to develop blend graphs that produce smooth, AAA quality animation, seamlessly combining animated motion with various runtime input sources. You’ll help define animation related workflows and systems, and you’ll assist animators in all technical aspects of animation production. Working with multiple disciplines to identify effective solutions, you will serve as a communicator with the goal of ensuring all involved parties have a common understanding of the system and our shared goals.
Preference will be given to candidates who have experience writing animation authoring tools (in Max, Maya, etc.), though this is not the primary area of coverage. If you have experience programming in any form, this is a huge plus. If you have experience with MOCAP that is also beneficial. If you are technical, highly motivated and passionate about animation, please apply for this position. It’s an uncommon opportunity.
Portfolio: Please include links to your work and clearly indicate your contributions. Resumes without work samples will not be considered.
We are seeking an enthusiastic Senior VFX Artist to collaborate with our Art and Design teams and create amazing effects for The Elder Scrolls Online.
ZeniMax Online Studios is seeking a highly experienced and motivated Animator to work closely with our Animation team to bring life to a wide variety of characters and creatures to the defined technical and artistic parameters.
ZeniMax Online Studios is looking for an experienced Senior Environment Artist. Primary responsibilities are to develop all environments and environmental/ambient objects and to ensure consistent quality within the established art style.
Zenimax Online Studios is looking for a motivated and ambitious 3d Environment Artist. Applicant must have experience in 3dStudio Max, Photoshop, and Zbrush. Experience with Substance Painter and Designer are a bonus. The artist will work closely with Leads and Designers to create game assets that meet the highest quality standards set forth by the team with a focus on organic and natural themed models.
We are seeking an experienced Mobile Artist with an emphasis in 3D to work closely with our mobile game team to bring life to a wide variety of characters, creatures, environments, and VFX to the defined technical and artistic parameters. Flexibility is our key requirement as we develop content within many visual styles and game formats. We seek a team member who can complement our existing skill sets and bring new experience and skills to the team.
ZeniMax Online Studios is seeking a creative and energetic Senior Media Artist to join our Creative Services team. The Senior Media Artist will help create in-game promotional art for one of the most beloved, award-winning franchises in history, and will bring to life action or story sequences through control of lighting, characters, and props while maintaining the look, feel, and essence of the game experience.
• Create cinematic images through creative use of in-engine game tools
• Support the studio and marketing teams to deliver world-class visual assets
• Help capture imagery for print, online media, ads, and in-game UI
• Receive and provide feedback in a constructive and collaborative manner
• Critique one’s own work, be self-motivated, and meet set deadlines
• 3+ years of relevant experience in the industry or educational equivalent
• Strong understanding of cinematography, design intent, and character narrative
• Excellent composition, lighting, and camera angle choices; must have a portfolio demonstrating excellence in composition, color theory, and narrative; photography examples are a plus
• Exceptional eye for color theory in a visual media
• Artistic and creative vision
• Must have a positive attitude, be a team player, and have excellent communication skills both verbally and written
• Ability to adapt to changing creative direction
• Proficient user of Photoshop
• An understanding of video games and gamer communities
• Working knowledge of current 3D software or game engine (e.g. Unity, Unreal)
• Worldbuilding and Environment Art production experience
• Familiarity with video editing tools (Premiere preferred)
• Training in anatomy and animation fundamentals is a plus
ZeniMax Online Studios is looking for a Technical Character Artist to assist with the production of characters. This technical art position will work with various members of the Figure Art team to address character rigging related issues: from in-game editing and data set-up to vertex weighting adjustments. This Technical Artist will also be making art changes and adjustments to submitted assets, so experience with character art is important. This is a dynamic environment that will challenge you as you become a full-fledged professional game developer.
We are seeking an enthusiastic Lead VFX Artist to collaborate with our Art and Design teams to create amazing effects for The Elder Scrolls Online.
The Lead User Interface Artist is responsible for creation of the UI art style, motion design, and the graphic production of the menus and user interfaces of video games. These interfaces include, but are not limited to, main menu, loading screens, in-game HUD, inventory, and other 2d graphic design elements. This person will work in close cooperation with the Art Director, Game Designers and Programmers.
This is the 7th studio I’ve worked at, and it’s my favorite for so many reasons. I am lucky to be surrounded by incredibly talented people, and every day they inspire me and help me achieve my best possible work.
For me, ZOS feels like another family. I have built real lasting friendships with many of my workmates. There’s a strong sense of community here, and I feel lucky to be a part of it.
ZENIMAX ONLINE STUDIOS is hiring for The Elder Scrolls® Online and future projects. We’re looking for talented, self-motivated people of varied experiences and backgrounds with the desire to make great games. Welcome to ZOS!