Senior Animation Engineer
Department Programming
Division ZeniMax Online Studios
Location Hunt Valley US-MD

ZeniMax Online Studios is looking for a Senior Animation Software Engineer to develop a robust in-game animation system. This position will work side-by-side with Technical Artists, Animators, and Gameplay Engineers, and will own the animation pipeline from artist workstation all the way to fluid and responsive in-game characters.

Requirements

  • Expert level knowledge of real-time animation systems.
  • Extensive experience with one or more real-time animation middleware (e.g.: Havok Animation, Granny, Morpheme) or equivalent custom/in-house solutions.
  • Experience developing or working with animation blend graphs, real-time IK, animation compression, and/or advanced animation memory management (streaming).
  • Enjoys working daily with animators and technical arts to help craft solutions to complex problems.
  • 7+ years game industry software development experience
  • Prior experience acting as an owner of animation systems
  • Robust programming skills/experience in C++
  • Strong technical knowledge of Xbox One, PlayStation 4 and PC

Desired Skills

  • Experience with animation systems in network games
  • Generalist experience or prior experience in other core areas of game development, such as UI or gameplay programming
  • Excellent 3D math skills
  • Ability to write clear, maintainable, portable code
  • Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude
  • Degree in Computer Science or equivalent work experience

Join a great team and start your massively multiplayer career with us!

ZENIMAX ONLINE STUDIOS is hiring for The Elder Scrolls® Online and future projects. We’re looking for talented, self-motivated people of varied experiences and backgrounds with the desire to make great games. Welcome to ZOS!

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